Thursday, March 7, 2013

New concept...

So the next stage of my idea for the main character in the game evolved into the following:
Concept sketches for Ophi by Hilbo

Concept sketches for Ophi by Hilbo

After the presentation last week the concept sketches needed to be developed more.  So since 'Ophi' is a zombie fungus, I went more obvious with the zombie aspect.  Inspiration still came from fungus, and in this instance the candlestick fungus was a great starting point (in the bottom right corner of the board).
Developing the style of Ophi to resemble an almost regal figure is definitely something that works and the top of the candlestick fungus reminded me of a broken crown or antlers to a degree.
One important thing about zombies is how they move (and of course their beautiful skin care regime) and how it isn't natural. 
Ophis movements once rigged for animating, will hopefully show this off by having slightly forced jerky movements between play...not too much mind, but just every now and again to remind the player of the zombie aspect.  His appearance will look zombie-ish anyway but the idea would be to have him move is a clearly uncomfortable way across the screen.  That might change based on how fluid the game has to be so all ideas are on the table to play with for the moment.
I'll post up a cleaner version in a bit, the above are really rough sketches of the idea for now.

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